Each player has his own personality which directly affects:
- His training progression.
- His happiness and plans – these are shown on his Overview > Information/Dynamics screens, while an overview of squad happiness is shown on the Dynamics > Happiness screen.
- His interactions and relationships with his teammates, coaches and manager.
- His interactions with the media.
A player’s personality also has a large indirect effect on his morale (as player morale is affected by match performance, happiness, interactions and relationships).
A player’s personality is determined by his ratings in the Determination and Leadership mental attributes, as well as the seven personality attributes, which are:
- Ambition
- Controversy
- Loyalty
- Pressure
- Professionalism
- Sportsmanship
- Temperament
Like Determination and Leadership, the personality attributes are rated from 1 (low) to 20 (high). However, unlike Determination and Leadership, the ratings of the personality attributes are hidden.
A player’s personality is broadly described by his personality description and media handling style description which are shown on his Overview > Information screen under Personal Information.
Similarly to players, each staff member also has his own personality which affects his own interactions and relationships.
Learning & Managing Player Personalities
It can be very useful to gain an idea of the personalities of the players in your squad, (as well as those of potential signings) as this can help you to man manage individual players effectively.
Poor management of a player’s personality can adversely affect his happiness and morale, as well as, potentially, the happiness and morale of some of his teammates, especially if they have good relationships with the player or if the player is high in the squad hierarchy.
You can judge a player’s personality attributes by:
- Interpreting his personality description and media handling style description using the information provided below under Personality Descriptions and Media Handling Style Descriptions. Personality information is also included in coach reports and scout reports.
- Looking at what social group he is in and whether the description of the social group mentions personality – a player’s social group is shown on his Overview > Dynamics screen and all of the social groups in your squad are displayed in detail on the Dynamics > Social Groups screen.
- Noting how he tends to act during interactions, such as when …
- … You give a particular team talk.
- … You talk to him privately.
- … Comments are made about him in the media.
- … He himself makes comments in the media.
- Monitoring his happiness and plans for any indicators of personality attributes.
- Monitoring his body language during a match for any indicators of personality attributes.
Making notes on the Notes section of a player’s History tab can help you to keep track of any clues you pick up.
For help with linking your observations to particular personality attributes, as well as with managing different personalities, see the analysis of each attribute under Personality Attributes below.
Squad Personality
You can also check your club’s squad personality on the Club > General screen. This is based on your players’ ratings in the Ambition, Loyalty and Professionalism personality attributes, as well as the Determination mental attribute, with the most dominant being referred to in the squad personality.
For example, if your club’s squad personality is described as professional then you know that you have a number of players with high Professionalism.
Squad personality is particularly useful as young players at a club may be influenced by it, in which case they gradually improve their rating in the attribute that the squad personality refers to over time.
For example, if your club’s squad personality is described as professional then some of your young players may gradually improve their Professionalism attribute as a result.
The age range at which a player is young enough to be influenced by squad personality depends on his rating in the Adaptability hidden playing attribute. The higher a player’s Adaptability, the greater the age at which he may be influenced by squad personality, up to a maximum age of 24 years old.
Personality Attributes
Each of the personality attributes is analysed below.
Ambition
Description: how much a player wants to achieve success.
Effects
A player with high Ambition is:
- More likely to have good training progression.
- More likely to want his manager to speak positively about the player’s or his team’s prospects; for example, during team meetings or pre-match press conferences.
- More likely to want to join a club that has a higher reputation or competes in a higher reputation league division.
- More likely to want a higher value contract.
- More likely to want his club to sign and keep high reputation players.
Management
High Ambition in your players has generally positive aspects. However, it can also have negative aspects and so it should be managed carefully.
Nonetheless, Ambition is a very useful personality attribute to look for when building a squad and selecting tutors, particularly if you manage a club that has a high reputation.
When speaking to or about a player who you believe has high Ambition it can be a good idea to speak positively about the player’s or your team’s prospects.
If many of the players in your squad have high Ambition (in which case your squad may have an ambitious squad personality) then it can also be a good idea to speak positively about your team’s prospects in the media and during team meetings.
You should be careful not to let the contract of a high ability, ambitious player, who may potentially want to join a bigger club, get too close to expiry before you try to renew his contract or try to sell him.
If a player tells you that he wants to join a bigger club but you want to keep him then it can be a good idea to tell him that you will sell him but only if another club meets your asking price, then set a high, but still realistic, asking price (say, three to four times his value) on his Transfer > Transfer Status screen. This is likely to discourage potential bidding clubs but if an offer is made that meets the asking price then it is advisable to keep your promise to the player and accept the offer. If successful, this enables you to either keep the player or receive good funds to reinvest in your squad (if the money is made available by the board).
However, you may still need to give a player with high Ambition a higher value contract in order to keep him happy, especially if some of his teammates have higher wages than him. Similarly, you may need to sign and retain higher reputation players to show him that the club matches his ambitions.
Controversy
Description: how outspoken a player is.
Effects
A player with high Controversy is:
- More likely to criticise his manager if he is unhappy with their management; for example, following a team talk or during a team meeting.
- More likely to oppose his manager’s opinion in his manager’s interactions with players and the media; for example, by refusing to tutor a young player.
Management
High Controversy in your players has purely negative aspects and so is very difficult to manage.
You may want to use less critical, demanding or disciplinary man management with a player who you believe has high Controversy to reduce the likelihood of him speaking out.
You may also want to avoid signing players who you believe have high Controversy and possibly even to consider selling any known high Controversy players already in your squad.
Loyalty
Description: how strong a player’s allegiance to his current club is.
Effects
A player with high Loyalty is:
- More likely to support his manager’s opinion in his manager’s interactions with players and the media; for example, by agreeing to tutor a young player.
- More likely to want to stay at his current club.
- More likely to accept a lower value contract at his current club than he might be able to get if he demanded it or joined another club.
- More likely to accept the player transfer decisions made by his club.
Management
High Loyalty in your players has purely positive aspects and so is very easy to manage.
If you are managing a club that has a low reputation or competes in a low reputation league division then it can be a particularly useful personality attribute to look for when building a squad.
Pressure
Description: how well a player copes with demanding situations.
Effects
A player with high Pressure is:
- Less likely to feel under pressure and display nervous body language before or during a demanding match scenario; for example, following positive comments on his team’s prospects that raise expectations, following pre-match comments on him, when a critical or demanding team talk is given, when he or his team are in poor form or when his team is challenging for honours or attempting to avoid relegation near the end of the season. This means that his match performance is less likely to be adversely affected by a negative mental state.
- Less likely to react anxiously to critical, demanding or disciplinary man management; for example, during a team talk, during a team meeting or during a private chat about his performance.
Management
High Pressure in your players has purely positive aspects and so is very easy to manage.
However, you may want to avoid commenting on a player in the media who you believe has low Pressure and use more sympathetic, relaxing or praising man management with him to reduce the likelihood of him reacting anxiously.
In addition, it is advisable to use more sympathetic, relaxing or praising team talks with any players who display nervous body language before or during a match.
Professionalism
Description: how good a players attitude is to his match performance, training performance and career.
Effects
A player with high Professionalism is:
- More likely to have good training progression.
- More likely to have a later natural decline.
- More likely to display professional body language before, during and after a match. This means that his match performance is less likely to be adversely affected by a negative mental state; for example, complacency.
- More likely to react well to man management, even if it is critical, demanding or disciplinary; for example during a team talk, during a team meeting or during a private chat about his performance.
- More likely to support his manager’s opinion in his manager’s interactions with players and the media; for example, by agreeing to tutor a young player.
Management
High Professionalism in your players has purely positive aspects and so is very easy to manage.
Professionalism is probably the most beneficial of all the personality attributes, making it an excellent attribute to look for when building a squad and selecting tutors.
You can afford to give players who have high Professionalism heavier individual training workloads, subject to fitness remaining ok.
You can also afford to use more critical, demanding or disciplinary man management with such players.
Sportsmanship
Description: how ethical a player is.
Effects
A player with high Sportsmanship is:
- More likely to respect the opposition team during a match; for example, by not trying to fool the referee into giving his team a free kick or penalty, or by putting the ball out of play when an opposition player is injured. This means that his match performance is more likely to be ethical.
- More likely to support his manager’s opinion in his manager’s interactions with players and the media; for example, by agreeing to tutor a young player.
Management
High Sportsmanship in your players has essentially positive aspects and so is very easy to manage.
However, it can require slightly more effort from your team to succeed if they miss opportunities to unethically gain an advantage in matches.
Temperament
Description: how disciplined a player’s conduct is when events go against him.
Effects
A player with high Temperament is:
- Less likely to lose discipline or display frustrated or aggressive body language when match events go against him; for example, when his team is struggling, when refereeing decisions go against his team, when he is fouled by an opposition player or when a critical team talk is given. This means that his match performance is less likely to be adversely affected by a negative mental state.
- Less likely to react angrily to critical or disciplinary man management; for example, during a team talk, during a team meeting or during a private chat regarding his performance.
Management
High Temperament in your players has purely positive aspects and so is very easy to manage.
However, you may want to avoid criticising a player individually who you believe has low Temperament and instead use more sympathetic or encouraging man management with him.
In addition, it is advisable to use more calming team talks with any players who display frustrated or aggressive body language during a match.
Positive & Negative Personalities
Positive personalities are personalities that are generally beneficial to a player and generally make him easier to man manage.
Positive personalities therefore include those with:
- High Determination
- High Leadership
- High Ambition
- Low Controversy
- High Loyalty
- High Pressure
- High Professionalism
- High Sportsmanship
- High Temperament
Negative personalities have the opposite effects and so have contrasting attributes to the above.
Therefore, when describing personality attributes (as well as Determination and Leadership), ‘good’ and similar terms refer to high ratings (or low ratings in the case of Controversy), while ‘poor’ and similar terms refer to low ratings (or high ratings in the case of Controversy).
Personality Descriptions
The attributes implied by each personality description are detailed below.
Positive Personalities
Positive personality descriptions include:
- Model Citizen
- Very good to excellent Ambition, Determination, Loyalty, Pressure, Professionalism, Sportsmanship and Temperament.
- Perfectionist
- Very good to excellent Ambition, Determination and Professionalism.
- Fairly poor to dismal Temperament.
- Resolute
- Good to excellent Determination and Professionalism.
- No better than good Pressure.
- Model Professional
- Excellent Professionalism.
- At least average Temperament.
- Professional
- Very good Professionalism.
- At least average Temperament.
- Fairly Professional
- Good to excellent Professionalism.
- No better than fairly good Determination.
- Spirited
- Good to excellent Pressure.
- At least average Professionalism and Temperament.
- No better than fairly good Sportsmanship.
- No better than good Professionalism.
- Very Ambitious
- Excellent Ambition.
- Fairly poor to dismal Loyalty.
- No better than good Determination.
- Ambitious
- Good to very good Ambition.
- Fairly poor to dismal Loyalty.
- No better than good Determination.
- Fairly Ambitious
- Good to excellent Ambition.
- No better than fairly good Determination and Professionalism.
- Driven
- Excellent Determination.
- At least average Ambition.
- Determined
- Very good Determination.
- At least average Ambition.
- Fairly Determined
- Good to excellent Determination.
- No better than good Pressure.
- No better than fairly good Professionalism.
- Charismatic Leader
- Very good to excellent Leadership, Sportsmanship and Temperament.
- Born Leader
- Excellent Determination and Leadership.
- Leader
- Iron Willed
- Excellent Pressure.
- Good to excellent Determination.
- Resilient
- Very good Pressure.
- Good to excellent Determination.
Negative Personalities
Negative personality descriptions include:
- Slack (newgen players only)
- Dismal Professionalism.
- Fairly poor to dismal Determination.
- Casual (newgen players only)
- Very poor Professionalism.
- Fairly poor to dismal Determination.
- Temperamental (newgen players only)
- Very poor to dismal Temperament.
- Average to dismal Professionalism.
- Unambitious (newgen players only)
- Very poor to dismal Ambition.
- At least average Loyalty.
- Easily Discouraged (newgen players only)
- Dismal Determination.
- Fairly poor to dismal Ambition.
- No better than good Sportsmanship.
- Low Determination (newgen players only)
- Very poor Determination.
- Fairly poor to dismal Ambition.
- No better than good Sportsmanship.
- Spineless (newgen players only)
- Dismal Pressure.
- Fairly poor to dismal Determination.
- No better than good Sportsmanship.
- Low Self-Belief (newgen players only)
- Very poor Pressure.
- Fairly poor to dismal Determination.
- No better than good Sportsmanship.
Neutral Personalities
Neutral personality descriptions include:
- Jovial
- Good to excellent Pressure.
- At least average Temperament.
- Average to dismal Professionalism.
- No better than fairly good Sportsmanship.
- Light-Hearted
- Good to excellent Pressure and Sportsmanship.
- At least average Temperament.
- No better than good Professionalism.
- Devoted / Very Loyal
- Excellent Loyalty.
- Poor Ambition.
- Loyal
- Very good Loyalty.
- Poor Ambition.
- Fairly Loyal
- Good to very good Loyalty.
- No better than fairly good Ambition, Determination and Professionalism.
- Honest
- Excellent Sportsmanship.
- Fairly poor to dismal Determination.
- Sporting
- Very good Sportsmanship.
- Fairly poor to dismal Determination.
- Fairly Sporting
- Good to excellent Sportsmanship.
- No better than fairly good Ambition, Determination, Loyalty and Professionalism.
- Unsporting (newgen players only)
- Dismal Sportsmanship.
- At least average Determination.
- Realist (newgen players only)
- Very poor Sportsmanship.
- At least average Determination.
- Balanced
- No better than fairly good Ambition, Determination, Loyalty, Professionalism and Sportsmanship.
Media Handling Style Descriptions
The attributes implied by each media handling style description are detailed below. A player may have more than one of these descriptions.
Media handling style descriptions include:
- Confrontational
- Poor to dismal Sportsmanship and Temperament.
- Evasive
- Good to excellent Pressure and Professionalism.
- No more than fairly poor Controversy.
- Level-Headed
- At least average Loyalty.
- No more than fairly poor Controversy.
- At least fairly good Sportsmanship or Professionalism.
- Better than very poor Temperament.
- Media-Friendly
- No more than fairly poor Controversy.
- Outspoken
- Poor to dismal Controversy.
- Reserved
- Good to very good Professionalism.
- Very good to excellent Controversy.
- Better than very poor Temperament.
- Short-Tempered
- Very poor to dismal Temperament.
- Unflappable
- Good to excellent Pressure and Temperament.
- Volatile
- Poor to very poor Temperament.
Original content here is published under these license terms: | X | |
License Type: | Read Only | |
License Abstract: | You may read the original content in the context in which it is published (at this web address). No other copying or use is permitted without written agreement from the author. |