Over at Opensource.com, Jason Brock tries out Linux graphics tools, with an eye toward their ability to replace the proprietary tools he uses on a day-to-day basis. Overall, the tools held their own for a variety of tasks (e.g. logo and ad design, publication layout), though the lack of a certain type of tool brought the overall grade down to a B+: "The lack of available wireframing and prototyping applications really brought down the average, but I'd still call it a successful exercise. As I mentioned at the beginning, design is a craft and it relies on collaboration. All of the tools I looked at—Inkscape, LibreDraw, GIMP, and Scribus—can run just as well on Windows or MacOS as they do on any Linux distribution. The ability to create robust artwork and share editable files with stakeholders and colleagues on the platform of their choice means that a serious argument could be made that these tools are even more versatile than their proprietary counterparts."